/* Copyright 2020 Esri
 *
 * Licensed under the Apache License Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "CoreMinimal.h"
#include "Engine/StaticMeshActor.h"
#include "VitruvioComponent.h"
#include "VitruvioActor.generated.h"

UCLASS()
class VITRUVIO_API AVitruvioActor : public AActor
{
	GENERATED_BODY()

public:
	AVitruvioActor();

	UPROPERTY(VisibleAnywhere, Category = "Vitruvio")
	UVitruvioComponent* VitruvioComponent;

	virtual void Tick(float DeltaSeconds) override;
	virtual bool ShouldTickIfViewportsOnly() const override;
	void Initialize();

private:
	bool bInitialized = false;
};
